Final Fantasy (NES) Full Playthrough/Walkthrough Part 2: Class Change & Gurgu Volcano
In honor of it's 30th anniversary being this year, I've gone back to the original NES version of Final Fantasy and created a walkthrough for it! Released in 1987 in Japan and 1990 here in the US, this, along with Dragon Quest, set many standards for console RPGs, borrowing heavily from Dungeons and Dragons. Things such as enemies being weak to a particular element or seeing each of your characters on screen during battle were introduced by the game and while it is a bit archaic, it's still a blast to play through. Keep in mind that the instructions in the walkthrough pertain only to the NES version but you can use the overall walkthrough with the other versions to beat the game (though you'll be missing the extra dungeons in the GBA/PSP/iOS/Android versions).
One of Final Fantasy's draws (and one thing that makes it so replayable) is the class system. There are six different classes in the game and you can up to 4 of each (or multiples of one if you like). Each one has it's advantage and disadvantage (such as the monk bug which requires you to update it's gear to refresh it's stats on level up) but it's permanent and provides a lot of fun and replayability.
In this video walkthrough, I'll show you how to relight all four orbs and save the world. Each part will be dedicated to an orb with the final video showing you how to take down the final boss once and for all. Because of the class system, I will show you good opportunities to upgrade equipment and get magic but all grinding and random encounters have been edited out for the sake of clarity (as well as any sections where I heal). Because of this, make sure to heal before and after bosses and save when you like. Also keep in mind that I overlevel in several parts of the walkthrough so if you like, you can adjust the grinding to your personal preferences.
In the second part, we tackle several optional dungeons earlier than usual to get the class change early (not recommended if you have a monk, only if you have a Fighter/Thief or want access to all spells for your Black/White Mages). We scour the Castle of Ordeals for the Tail, raid the hardest dungeon in the game for the floater (Ice Caves) and talk to Bahamut to get our class change! We then optionally grind for late game equipment and level 7 spells (not necessary if you want to skip) and take down Kary in the Gurgu Volcano.
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