Final Fantasy (NES) Full Playthrough/Walkthrough Part 3: Sea Shrine
In honor of it's 30th anniversary being this year, I've gone back to the original NES version of Final Fantasy and created a walkthrough for it! Released in 1987 in Japan and 1990 here in the US, this, along with Dragon Quest, set many standards for console RPGs, borrowing heavily from Dungeons and Dragons. Things such as enemies being weak to a particular element or seeing each of your characters on screen during battle were introduced by the game and while it is a bit archaic, it's still a blast to play through. Keep in mind that the instructions in the walkthrough pertain only to the NES version but you can use the overall walkthrough with the other versions to beat the game (though you'll be missing the extra dungeons in the GBA/PSP/iOS/Android versions).
One of Final Fantasy's draws (and one thing that makes it so replayable) is the class system. There are six different classes in the game and you can up to 4 of each (or multiples of one if you like). Each one has it's advantage and disadvantage (such as the monk bug which requires you to update it's gear to refresh it's stats on level up) but it's permanent and provides a lot of fun and replayability.
In this video walkthrough, I'll show you how to relight all four orbs and save the world. Each part will be dedicated to an orb with the final video showing you how to take down the final boss once and for all. Because of the class system, I will show you good opportunities to upgrade equipment and get magic but all grinding and random encounters have been edited out for the sake of clarity (as well as any sections where I heal). Because of this, make sure to heal before and after bosses and save when you like. Also keep in mind that I overlevel in several parts of the walkthrough so if you like, you can adjust the grinding to your personal preferences.
With most of the hard part out of the way and most of the game completed already, the third part is where we start to wrap up the game. We start off by heading to Onrac to grab the missing level 7 spells and raiding the Waterfall Cavern for the Cube (which will allow us access to the dungeon after the Sea Shrine). We then sell off enough excess equipment to purchase a bottled fairy from a desert caravan and take it back to Gaia, where she gives us Oxyale to breathe underwater and purchase several level 8 spells for our mages. We then take it back to Onrac where we tackle the Sea Shrine and Kraken with it.
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