Final Fantasy VI Pixel Remaster Part 20 - Floating Continent

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Final Fantasy VI
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Let's Play
Duration: 0:00
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21


This place actually took me a few tries to get going. First went under prepared, then forgot to set up my all attack magic right... Well, got there in an end. It's still a long area though, but what do you expect when the world ends up ending!

Worth noting in this part:
-All-Attack Auto Battle Magic method is great for the part on the airship. Having someone with Cura is highly recommended.
-Beat down Ultros with Fire, then Typhon with not-Fire.
-Grab Shadow and actually equip him up here so he can help. Hopefully you have some Shurikens.
-Putting Shadow Invis (or casting Vanish) helps a lot for the Monster-in-a-Box fight.
-Ninja's still hurt.
-Ultima Weapon is very painful. Put status protection on that you can, and be prepared with Remedy/Esuna after. Then just try to stay alive as you beat him down.
-The timer still pauses during dialogue/menuing at the end.
-Make sure you don't take the straight forward path for that Elixir chest, otherwise you miss it. Go around!
-Wait for Shadow if you want to be able to recruit him later.

This will be a (somewhat) basic Playthrough/Walkthrough, nothing big/fancy. I just wanna play FFVI again! If you'd like to check out my original Steam version Let's Play, that's still available here:    • A Crown | Final Fantasy VI [Part 1]  

*Thanks to Square Enix for providing the code for this coverage!*

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0:00 - Intro
3:51 - Ultros & Typhon
4:59 - Air Force
7:03 - Shadow
10:42 - Monster-in-a-box (Gigantos)
21:44 - Opening the path to the end
23:20 - Ultima Weapon
29:09 - Cutscene
31:47 - Gestalt & Kefka Cutscene
34:03 - Warring Triad Imbalanced
36:33 - Escaping the Floating Continent
38:14 - Elixir Route
39:07 - Nelapa
40:45 - Waiting for Shadow
41:09 - Leaving the Floating Continent
42:33 - Outro







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