
Final Fantasy VI - stream 6
Story recap: Finally having an understanding of her past, Terra is able to return to her human form and get control of herself again. She rejoins the rest of the group, and they head for Narshe to check how the town is faring. Arvis and Banon have managed to convince the Narshe elder to join the fight against the empire. They want to take the fight to Vector, and suggest gaining an advantage by having Terra open the sealed gate to the Esper world. They head to the empire camp set up in front of the mountains where the gate resides, and find it mysteriously abandoned. After making their way through the mountains, they arrive at the gate, and Terra begins to open it. At this moment, Kefka arrives, apparently having followed them. The rest of the party keeps Kefka busy while Terra tried to talk with the Espers. When the gate opens fully, several Espers fly out of it violently, blowing Kefka away in the process. The gate closes again, and seals itself off even more firmly than before.
Returning to the airship, they hear from the team who stayed behind that the Espers flew off toward Vector. They try to follow in the airship, but as they draw near, the rampaging Espers cause them to crash land near Maranda. Everyone except the ship is OK, and they make their way to Vector on foot. The Returners have arrived ahead of them for their planned attack, but by the time they got there, the entire city was already in flames. As they approach the imperial castle, an empire official tells them that the emperor has been expecting them, and escorts them to the throne room. Gestahl tells them that he's lost his will to fight, and is ending the war. Cid is also present, and explains that the Espers came to save their friends from the Magitek Research Facility, and upon finding that they had all died, went berserk and destroyed the city.
Gestahl invites the party to join him for a banquet celebrating peace between the empire and the Returners. Cid declares that they can count him as a Returner, and joins their side of the table. Gestahl explains that he jailed Kefka for war crimes, and apologizes for the poisoning of castle Doma. He declares that his war is truly over, and he wishes only for peace. Imperial troops have withdrawn from both South Figaro and Doma. He asks that they go to the Espers who destroyed Vector and help them understand that the empire is no longer their enemy. The Espers headed toward Crescent Island in the east. He offers a freighter to transport them from Albrook, and sends along his finest soldier, General Leo.
After the banquet, Locke and Terra decide that they'll be the ones to join General Leo in Albrook. While Setzer works on fixing the Blackjack, everyone else stays in Vector to keep an eye on the empire's activity, still somewhat suspicious of their motives. As they board the ship, Leo reveals that another of the empire's generals and someone he hired in town will be traveling with them. Shadow and Celes both board the ship. Celes and Locke find themselves unable to speak to each other, while Shadow, as usual, is just along for the ride and the money. The ship arrives at the town of Thamasa on Crescent Island, where rumors say the power of magic never died out entirely. Leo and Celes form a group, and Terra, Locke, and Shadow split off to try to find any evidence of Espers nearby.
Playlist: https://www.youtube.com/playlist?list=PLBk6-z6v3pDJpEDibvIx5GF3yXKfPrzoi
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