Final Fantasy XIV Heavensward The Aetherochemical Research Facility

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Heavensward SPOILERS ahead. I just won't use the spoilerific boss names in here though but the video shows this full dungeon.

Best viewed in 720 HD 60 FPS. Cutscenes on.

6:05-First boss. This familiar face is straightforward. He has AoEs and will summon turrets. Kill the turrets ASAP. The tank did mention something about intercepting them since otherwise they will probably target DPS or the healer though and constantly attack them until the turret is destroyed.

Eventually two turrets will spawn, take them out. We were able to take both out here but most groups I was in only took out one. When one is left alive for too long it'll self destruct doing big damage to the party. When dealing with the turrets try to be in the center to prepare for what comes next.
After the turrets are dealt with the boss will then cast a big AoE, if you are in the center it's much easier to dodge and get to the safe spot. He'll do this AoE move a few more times potentially as the fight continues.

After that just..DPS him down. Not too hard.

13:41-Harmachis. This boss is interesting, it transforms throughout the battle, going back and forth between forms. When it goes into Anti Naga mode and casts Petrification look away from it to avoid being petrified.

When in Anti-Machina Mode and when it fires the missiles stack on the targeted player to prevent huge damage to them. I believe this is how it works anyhow, not 100% but when I rewatched this footage that is what we did to avoid huge damage. Edit: Apparently two people is what you need.

23:51-Last boss phase 1. This one is a WHOLE lot of AoEs basically. While there are two of them they tag team, thus only one is targetable at a time while the other bombards you with AoEs.

The nastier AoEs being the ice and fire AoEs. You need to get somewhere safe, wait for the AoE to detonate and then move before the next ones go off basically. It's not hard per see but it has specific timing that may catch you off guard.

They will eventually imitate Shiva and freeze the ground and start dropping AoEs to catch you off guard. This part is also kinda annoying but just do your best to go sliding away from the AoEs and not into them. Can be tricky.

After enough damage is dealt...The battle proceeds to phase 2.

28:32-Last Boss Phase 2. Lots of AoEs and some mechanics. First off, kill the ice orb first and then the fire orb if your DPS is strong enough. Ours was this time, but fear not you won't wipe if you fail to kill the fire orb, just take more damage.

Next up is the targeted move that surrounds you with darkness. It looks scary but it's easy, just get close to other targeted player/s to create a safe zone.

The last big mechanic comes into play when he creates four voids and then shortly after begins casting Universal Manipulation. Before the cast completes you'll need to each get into one of the voids to avoid huge damage/debuffs. Failure to do so and it's like getting hit by Bad Breath.

Also near the end he will deploy these orbs that will tether onto you. Not sure how to deal with them but seems they're eventually going to hit you so maybe take the hit if you're full on HP. He does eventually send more at you and it's possible to have two orbs coming at you at once so be weary. Luckily they don't hurt too much when it's just one.

That covers it just finish it off. Pretty nice semi final battle.

The Aetherochemical Research Facility is the last dungeon required to complete the MSQ. It's not really hard but some of the bosses can do big damage if you mess up a mechanic or get caught in an AoE.

This run was smoother than any I've been on prior since I had a Law weapon, the healer was decked out in law gear and the tank was pretty good. Not sure if he was bluffing about his gear breaking though, I still find it hard to believe he controlled aggro better than paladins and wars before him whom had working gear. If he was really not kidding then much respect to him.







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