Final Tetris - No More Culture - MCIHAD
You thought the last time we played Tetris would be all of the Tetris necessary for a single program. But, as is so frequently the case when you think Life has had its last go of supping from your despair, you were wrong. Today we take a crack at a uniquely Korean Tetris variant, one that features man and beast reducing one another to great weeping mounds of disassembled tissue being slingshotted around by invisible forces, most probably fueled by the universe’s own malevolence. So, not all that different from trying to make it in today’s job market, all in all.
Mostly this serves as a desperate exhibition of minorly redemptive tetrisian alacrity from Keith, whose pitiable performance in Terror Instinct serves to this day as the basis for susurrous invectives and brazenly unconcealed contemptuous laughter from young and old alike.
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Final Tetris (파이널 테트리스) is an unauthoritised Tetris arcade game. Similar to Bloxeed and Tetris Battle Gaiden, players gain special abilities by clearing lines containing special blocks. The game is always played against another player, where the ultimate goal is to force the other player to top out or have a more filled playfield when the timer runs out.
The game's controls are somewhat awkward. The first button is used to perform a hard drop while the second button is used to rotate the piece counter-clockwise. The game has no ARE and a slippery DAS (potentially due to the fluid movement animation of the tetriminos when they slide into the next column over, alike Bullet Proof Software's early Tetris games), leading to reckless players causing misdrops by sliding their Tetriminos over one more space than intended before hard-dropping their piece.
Garbage sent to the opponent mimics the lines the player cleared exactly minus the piece that was used to clear the garbage-sending lines. Sending garbage will immediately destroy the opponent's current Tetromino in play, and can even destroy specific power ups.
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