Knuckle Bash - Part 1: Asexual Elvis - MCIHAD
What are ostensibly aspiring professional wrestlers embark on an odyssey of indiscriminate violence and property destruction as part of a quest to achieve… something? It just seems like the Destruction of All Things is really the primary thrust of their aims here. Funnily enough, as wrestlers you spend not a lot of time marshalling your bodily supremacy except for throwing an unceasing volley of punches against agitated and docile alike. The predicate logic behind this chaos might be hinted at by the setting of the game seemingly being a pastiche of various American cities; specificity cannot but dull the bladed edge of these developers’ unfathomable Notions. Features cameos by many Mike Judge and Capcom characters.
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Knuckle Bash (ナックルバッシュ) is a 1993 side-scrolling beat 'em up arcade game developed and published by Toaplan in Japan, later released in North America and Europe by Atari.
It was designed by Junya Inoue, who among other things would join the Toaplan successor Gazelle and designed another arcade beat 'em up, that one based on the Sailor Moon property.
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