finalRender trueHybrid(TM): Tutorial How to use Image Based Lighting to illuminate a scene
This is the recording of Edwin Braun Live Stream FinalRender Tutorial Episode 5 . In this video Edwin talked about how to use Image Based Lighting to illuminate a scene in finalRender. And explained the use of HDRI files and why some HDRI files are better than others, with reference to RGB colors. Edwin also talked a bit about the scene converter and how it helps you in getting up and running with assets in no time at all! So, how do you create a HDRI Illumination file independent of the HDRI background scene? Let Edwin show you the way.
All these can be easily done by yourself as well. Download our Trial version of finalRender from www.cebas.com/finalRender
KEYPOINTS: Edwin shows how to make sure you have an effective HDRI image for backgrounding; how to create a duplicate HDRI Illumination image to enhance GI, shadows effects; the scene converter and using fR-CarPaint : refining with the **Color Selector using Coating and Reflection; Glossiness.
The video also shows finalRender as the ultimate renderer for all 3ds Max users! In this case, finalRender trueHybrid renderer is the only current renderer in the market today that fully supports instantly all Blend materials / Layered materials / Composite materials you can find in Max, be it standard or fancy materials, and on a GPU+CPU full rendering processing.
- Environment & Effects
- Create Std Max Camera
- Adding std Max Skylights
- Material Editor
** - the fR-MatteShadowReflection plane (see Edwin's episode 4 tutorial: https://youtu.be/b1eFfabHEkw) **
- When to use the ActiveShade mode and when ProductionRenderer mode
- Receive Shadows / Ambience Occlusion
** - fR-ColorCorrect tips: how to use creating greater illumination gap between bright and dark of image with Gamma
- Drag and Drop 2K HDRI from HDRI Haven (internet available)
Please Subscribe and Access all finalRender trueHybrid tutorials and showcase Playlists:
Edwin Braun finalRender trueHybrid Tutorials 2017: https://goo.gl/7QXvzd
fR Artists Tutorials: https://goo.gl/LdiXiK
======================================================
Remember to Subscribe and never miss a beat with cebas !
cebas Visual Technology major flagship software for 3dsmax/3dMax includes 2017 major release finalRender trueHybrid (TM), thinkingParticles, finalToon and PSD-Manager.
finalRender trueHybrid launched in September 2017. Go to cebas.com/finalRender for more info.
thinkingParticles drives critical VFX (visual effects) scenes in major motion pictures, television series, games cinematic and commercial marketing projects. Upcoming film FX with thinkingParticles includes
ScanlineVFX's Geostorm, MEG, Justice League and recent release, Guardians of the Galaxy 2.
TV series visual effects, to name a few: EncorVFX DC Comics: Black Lightning, Flash, Luke Cage, Legends of Tomorrow. And some episodes of Game of Thrones, Shannara Chronicles, Constantine etc.
TP is used in major game titles including Ubisoft's "For Honor", "Assassin's Creed", "The Division", "The Crew"...; Infinity Ward's "Call of Duty"; Respawn's "Titanfall"; Riot Games' "League of Legends"; CD Projekt Red's "The Witcher 2" movie intro; and many others.
≈ check in http://www.cebas.com for more info. Email 3dgallery@cebas.com
** Learn advanced VFX from the experts: http://cebas.com/?pid=testimonial_readmore
** For more visuals, see cebasGallery: http://cebas.com/?pid=image_gal
** Are you a raw new talent with an amazingly, awesome demo reel and have used cebas vfx tools? We would like to see if you can be
interviewed as a New Talent: http://cebas.com/?pid=testimonial_newtalent
Come join our big Cebas Community:
Get inspired - check in with the creative community at cebas fb pages and scoop for ideas:
https://www.facebook.com/cebasVT/ (thinkingParticles & VFX)
https://www.facebook.com/rendersoftware (finalRender & PSD-Manager)
Visit the Videomappers at FB https://www.facebook.com/videomappers/
Groups:
https://www.facebook.com/videomappers/
https://www.facebook.com/groups/thinkingparticles/
https://www.facebook.com/groups/finalToon/
Visualize your work at cebasVT Youtube channel https://www.youtube.com/user/cebasVT
You can also find cebas on Google+, Twitter, CGSociety and LinkedIn.
PROUDLY SPONSORED BY CEBAS VISUAL TECHNOLOGY http://www.cebas.com
In Celebration of our 27th Anniversary (since 1988) developing
amazing VFX software (3ds Max) for the world of Art & Animation!
cebas VISUAL TECHNOLOGY Inc.
Suite 2202B – 4464 Markham Street
Victoria, BC V8Z 7X8, Canada
USA: +1 323 774 1799
Canada: Main office:+1 250.590.2913
http://www.cebas.com


