Finding Immortality - Rise of the Tomb Raider Gameplay Part 1
One year after the events of Tomb Raider, young archaeologist Lara Croft is struggling to explain her experience of the supernatural on Yamatai and appears to be suffering from posttraumatic stress disorder due to her having to kill to survive on the island. Looking for answers, she turns to her late father's research into the lost city of Kitezh and the promise of immortality. Her father's partner Ana attempts to warn her off as his obsession with Kitezh drove him to ruin and suicide. Lara ignores her and organises an expedition to Syria, hoping to uncover the tomb of the Prophet of Constantinople, a key figure in the legend of Kitezh. Although successful, the tomb is empty, and Lara is interrupted by Trinity—an ancient order of knights that now exists as a paramilitary organization investigating the supernatural—and their leader Konstantin. As she flees, Lara discovers a symbol etched into the tomb that she links to a book on Russian religious history in her father's study. A Trinity assassin steals the book, prompting Lara and her friend Jonah to give chase in Siberia.
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