Flight Simulator 2020 - Patch 1.12.13.0 - KSEE To LAX Full VR Flight

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I wanted to fly in a place I have not done a lot of flying in which was the LA area. So I set off on a VR flight in the TBM. While I love the airplane I also wanted to highlight some issues with its Auto Pilot. Initially going to be the approach system but there is a rudder and aileron issue as well.

The plane will try to roll one way and counter with the ruder so the two systems fight each other causing the plan to roll farther and farther until at an extreme angle unless you cycle systems to "reset" it.

I believe this also impacts approach as the plane freaks out and cannot stay on the vectors requiring manual flight.

In VR flying in from the pilots seat is quite doable and fun so overall that was good.

HOWEVER: This area is horribly laggy. Every studder you see on the approach on the file is just a locked up screen, in VR my screens went blank receiving no input so it was very painful on my eyes to go from image to nothing to image to nothing for a bit then suddenly image. Likewise turning my head I could look faster than the render engine causing my 3d world to turn 2d with heavy tearing and blank spaces as the frames tried to catch up.

Now this area was like this previously when I flew here, but the impact on VR is brutal.







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