FNaF 4 - Nights 1-5 Speedrun in 1:10.06 w/ Debug Codes, How to Use SC4 and SC6, Night # Save Hacks

FNaF 4 - Nights 1-5 Speedrun in 1:10.06 w/ Debug Codes, How to Use SC4 and SC6, Night # Save Hacks

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FNaF 4 has some debug codes that were left in the game -- video shows how to enable and use them and a speed run done with them. Thanks to REKA for the tip on hitting C on the Warning Screen to enable those codes. I also go through the base game (Nights 1-5) in 1 minute and 10.06 seconds with the Debug Codes and then mess around with save file variables. Interesting how ClickTeam handles some of these values, too (capping values, incrementing, etc.). Thanks for watching! Time codes for Chapters below:

0:00 Start -- Like/Comment/Sub to stay tuned!
1:36 Debug Codes SC4 and SC6
7:31 Silly Speedrun in 1m10.06s with Debug Codes
10:02 Night 1234567 and Save File Encryption Speculation lol
16:41 Humpty Dumpty Falls Backwards and Rolls Backwards and Falls Again, BYE!

REKA's channel (the one who posted the random comment about pressing C on the Warning Screen, lol): https://www.youtube.com/channel/UC4oy-DXBMuxoszqYadezHyg

It's another interesting matter with hack prevention (more like hack discouragement in reality). One argument people have for keeping save files plaintext is that you can hack memory anyway. That just seems like technological nihilism, lol. At least make the game standalone to the point of having to go to relatively exhaustive and extra measures outside to change the gameplay. There are a few guards that slow efforts to hack a game down, e.g. obfuscation, holding values on a separate server, having a separate sentinel thread to compare actual values to current values, faux-number meddling, having a cheat-detection system that adds bans to accounts (e.g. VAC), etc. But yeah, it's all 1s and 0s when things boil down to basics. Regardless, I still think basic save file encryption would have prevented people from saying on Day 1 that they beat UCN instantly (albeit with the wrong values, as we found out when we actually beat the mode, lol), and it would prevent easy access to silly unplanned stuff here like Night (Insert random Int32 value).

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I'm quite good at the following games and sports:
- DDR (also while Juggling)
- Five Nights at Freddy's and other Scott Cawthon games (boy is he popular these days)
- Basketball & NBA Baller Beats
- Running (also while Juggling)
- Skill-based Arcade Games (e.g. Super Shot, Two Minute Drill, Cornhole, etc.)
- Pump it Up
- Overcooked and Overcooked 2
- Retro:Grade
- Build-a-Lot
- Dungeon Defenders (but I don't really play this one anymore)
- Several Others...

If you have requests within the games that I still play, or if you have a game that you'd like to request, feel free to request it. I usually have a pretty busy schedule, but I try to make time to relax and play some of these games. If you want more content, watch what I have so far, stay tuned for more, spread the word, or even support my work on Patreon. Thanks! :)




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Tags:
Five Nights At Freddy's 4
FNAF 4
Clutch
Best Player
DJ Sterf
Ten Stars
Scott Cawthon
DJSterf
Five Nights at Freddy's
FNAF World
Teaser Trailer
Save File
Encryption
Speedrun
SC4
SC6
Debug Codes
Cheat Mode
Warning Screen
Playthrough
World
lol



Other Statistics

Five Nights at Freddy's 4 Statistics For DJ Sterf

DJ Sterf currently has 1,042,914 views spread across 27 videos for Five Nights at Freddy's 4. Five Nights at Freddy's 4 has approximately 3 hours of watchable video on his channel, making up less than 0.58% of the total overall content on DJ Sterf's YouTube channel.