[FOUNDRY] Update 2 pt7 - Dumbest idea - import raw ore to avoid tapping more

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FOUNDRY
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FOUNDRY (2023)
Duration: 0:00
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I need to work on the maths for the shipping pads and it does cost $$ but it does really seem that importing ore is completely viable from a logistics standpoint, which probably will cut down the amount of ore tapping. I'm still gonna do it and use priority balancers to so-called 'use up the patches' (just so the map gets cleaner, completely pointless detail lol) but this bodes well for expanding fast since a lot of Update 1's menial labor came from digging and tapping veins.

Ended up also bumping most of my bot production by a factor of 2, which was an accidental 'make more of the transport and vacuum bots since they only use easy mats' thing that led to acquiring trade licenses on a bunch more worlds, which led to me realizing the total route supply for many of the other bots were almost exactly 2x and I was like 'yeah I can swing that' lol - which then meant expanding my illegal diagonal glass smelting setup to its full footprint




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