Free 3ds Max Tutorial: thinkingParticles 7.1 - Fully Procedural Level of detail
In this tP 7.1 Tutorial video, I'll explain how to use our newest Node PosToCamera. This new operator gives us full procedural access to the camera data right form within 3ds Max!
There are many uses for this node, including doing procedural LevelOfDetail effects. Objects can be turned off when not in camera view or based on distance to the camera, objects can be swapped out for higher resolution versions.
The Important takeaway of this Tutorial Video are the following key points.
1.) PosToCamera node, enables full procedural access to camera data.
2.) Based on the camera data objects can be swapped out or replaced by higher resolution objects
To get more information about thinkingParticles please visit: cebas.com/thinkingParticles
Renderings shown in this video are all done with finalRender. More information at: cebas.com/finalRender
thinkingParticles 7.1: Buy it now @ www.cebas.com/thinkingparticles
And check in on all cebas latest features videos on this Channel. Henceforth, all Tutorials / Learning recordings will only be accessible from https://vimeopro.com/cebasvt/thinkingparticles-v6-drop-8-new-features-and-quick-tutorials. You can also create a free account @ http://www.cebas.com - & access Learning Resource database. Browse the amazing Insights Interviews and Gallery.
V/FX and CG / 3D Professionals, Students/trainees are invited to join in facebook.com/groups/thinkingparticles where applicable. And the facebook.com/groups/finalToon for render info.
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cebas Visual Technology major flagship software for 3dMax includes 2020 major release finalRender trueHybrid (TM), thinkingParticles, finalToon and PSD-Manager.
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