Free 3ds Max Tutorial: Fire in the Ball Part 2: finalFluid Advanced
Channel:
Subscribers:
8,890
Published on ● Video Link: https://www.youtube.com/watch?v=Ock_AGzojws
In this Tutorial, You will learn how to use finalFluid to setup a Fire & Smoke effect contained within a Sphere. A standard 3ds Max wind force is used in creating a more dynamic smoke and fire behavior.
Then, in Part 2 of this video series You will learn how to export velocity information to drive particle animations. Particles will follow the exact behavior of the fluid simulation.
Learn more about the first ever Sparse Grid Realtime Solver for 3ds Max.
Join the Public BETA at: www.finalfluid.com
Join our Discord Community at:
www.discord.gg/VEfXjc7syp
Dedicated finalFluid BETA Group:
www.facebook.com/groups/finalfluid
Other Videos By Cebas Visual Technology
Tags:
arch_interior_visuals
vfx
3dsMax
thinkingParticles
film_fx
music_video_effects