From Primm to the Mojave Outpost - Fallout New Vegas (Nomad With A Shotgun) #02
First off we head inside the Bison Steve Hotel where Deputy Beagle is being held hostage. With that situation dealt with, it seems that Primm is in need of a new sheriff. The NCR might be willing to fulfil this duty, but first they need some reinforcements sending in, so I have to head up to the Mojave Outpost to work my magic.
On the way, we run into some more raiders, and do our best to dodge the feral ghouls that roam up in the hills, and the radscorpions that populate the gas station. We are also fortunate enough to happen upon a travelling merchant, who has more ammo for our trusty caravan shotgun.
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“Nomad With A Shotgun” is a playthrough of Fallout New Vegas with the following rules and characteristics:
Rules:
* Nomadic existence, no home base for stashing equipment and supplies
* Shotguns and frag grenades are the only permitted weapons
Characteristics:
* Low intelligence, low charisma
* NCR-affiliated
* Normal (non-hardcore) mode
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