From Texture to Display: The Color Pipeline of a Pixel in Unreal Engine | Unreal Fest 2024

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Watch this recorded session from Unreal Fest Seattle 2024 that explores the processing of pixels through the renderer, with particular concentration on the color transforms that occur and the user controls to alter that pipeline.

The talk begins with some basics of color science to set the stage, followed by a deep dive into the various controls and processes in UE that affect color. This video is great for artists and technical users that want to understand how their content is produced—and what controls they have to maintain artistic intent.

To learn more about Unreal Engine, check out our website: https://www.unrealengine.com/en-US

#ColorPipeline, #UnrealEngine, #UnrealFestSeattle




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