Fruit Ninja 2 Walkthrough Gameplay Online Match vs theh0st iOS
Fruit Ninja 2 Walkthrough Gameplay Online Match vs theh0st iOS
#fruitninja2 #gameplay #online
What Google play says
After 10 years, Fruit Ninja is back, jam packed with more fruit slicing than you can poke a blade at! Whether your reflexes are sharp, wisdom is deep, or you just really hate organic food, Fruit Ninja 2 promises to give you fun, engaging games in action packed slices of time. So what are you waiting for? Draw your blade and prepare to slice!
FEATURES:
- Go solo with original modes like Arcade, Zen or Classic or change it up with Minigame Shuffle and the rhythm slicing mode, Fruitar Hero
- Want to share the fun with your friends? Jump into real-time multiplayer modes with players from all across the world to slice your way to be a Fruit Ninja Champion!
- Maximise your combos, blitz and critical points by mixing and matching all new blades and powerups
- Express your inner ninja with new characters, character skins and taunt packs
- Relax and take in the beauty of the different locations, each arena with their own visuals and soundtrack
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What wiki says
Fruit Ninja is a video game developed by Halfbrick. It was released April 21, 2010 for iPod Touch and iPhone devices, July 12, 2010 for the iPad, September 17, 2010 for Android OS devices. It was released for Windows Phone, on December 22, 2010. Also, in March 2011, versions for Samsung's Bada and Nokia's Symbian began to be distributed on their respective application channels. Just prior to E3 2011 Fruit Ninja Kinect, which utilizes the Kinect peripheral, was released for the Xbox 360 on August 10, 2011. Fruit Ninja was also released for Windows 8, on June 7, 2012. Versions with alternative names exist, such as Fruit Ninja HD on the iPad, Fruit Ninja THD for Nvidia Tegra 2–based Android devices, Fruit Ninja VR for HTC Vive and PlayStation 4, and an arcade version called Fruit Ninja FX. In the game, the player must slice fruit that is thrown into the air by swiping the device's touch screen with their finger(s) or in the case of the Xbox 360 version, the player's arms and hands. It features multiple gameplay modes, leaderboards and multiplayer.
Developer(s)
Halfbrick
Publisher(s)
Halfbrick
Platform(s)
iOS
Android
Windows Phone
Symbian
Bada
Windows
Xbox 360 (XBLA)
Facebook
PlayStation Vita
PlayStation 4
Xbox One
Oculus Quest
Release
April 21, 2010
iPod Touch, iPhone
April 21, 2010[1]
iPad
July 14, 2010[2]
Android
September 17, 2010[3]
Windows Phone
December 22, 2010[4]
Symbian OS
March 2011[5]
Bada OS
March 29, 2011[6]
Xbox 360
August 10, 2011[7]
Windows 8
June 7, 2012[8]
Nook Color
June 10, 2011
PlayStation Vita
August 13, 2013[9]
Xbox One
March 18, 2015[10]
HTC Vive
July 7, 2016[11]
PlayStation 4 / PS VR
December 20, 2016[12]
Oculus Quest
April 30, 2019
Genre(s)
Arcade
Mode(s)
Single-player, Multiplayer (iPad and Kinect for Xbox 360)
The game was well-received by critics; in September 2010 sales exceeded three million downloads, four million in December 2010, and over 20 million across all platforms in March 2011. In May 2012, Fruit Ninja reached 300 million downloads. Reviewers felt that the low cost of the game combined with addictive gameplay yielded an excellent value. They further lauded the post-launch support provided by Halfbrick, which brought online multiplayer, achievements, and leaderboards to the game. Some critics felt the game's difficulty curve was uneven.
In Fruit Ninja, the player slices fruit with a blade controlled via the touch screen. As the fruit is thrown onto the screen, the player swipes their finger across the screen to create a slicing motion, attempting to slice the fruit in half.[13] Extra points are awarded for slicing multiple fruits with one swipe (called "combo"s), and players can use additional fingers to make multiple slices simultaneously. Players must slice all fruit; if three cumulative fruits are missed, the game ends, but upon reaching scores that are multiples of one hundred and the players have lost at least a life, the player will gain an extra life. Bombs are occasionally thrown onto the screen, and will also end the game should the player slice them.
A mode known as Zen mode allows players to seek high scores without the hindrance of bombs appearing on the screen, but players only have a minute and thirty seconds. Arcade Mode is similar to Zen Mode, except bombs only deduct 10 points from the player's score instead of losing and special bananas can appear which have unique bonuses such as doubling points scored for a limited time, throws more fruit from the game screen's sides without throwing a bomb, or freezing the time for a few seconds. In Classic and Arcade, special pomegranates are occasionally thrown on-screen. In Arcade, it is guaranteed that at the end of each game, a pomegranate will appear.