Funny Axl BRC thing. (Check CC/Description)

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Funny zoner man. A tech I learned from a Potemkin for a high/low/throw mix off of a jump cancel cS or 5K.

Basically you do a jump cancel IAD and cancel it was a BRC as soon as you leave the ground, kinda like doing a TK. So it's a TK.IAD BRC I guess? Anyway if the j.D and 2D can be replaced for j.K or 2K for faster buttons but less damage. j.K also hits lower so its better if you don't BRC early enough and end up so high that j.D would miss due to it having an air-to-air hitbox. But it also chances the routes you can do, since the launch from j.D actually does improve routing potential from the slight increase in air time. You can also whiff a j.S to try and bait stand block, but this does impact your timing on combos slightly. Or just whiff j.S and throw for 214K Oki.

These are the best combos I found in 30 minutes of labbing from j.D and 2D. I am not claiming these are optimal. I do not have enough hours on Axl to fully know his combo theory but I have been enjoying playing him more than Anji recently. Even if he fucking sucks.







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