Galaxy Force II Arcade

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The player assumes control of a starship named the TRY-Z, in its mission to vanquish the Fourth Empire before they take over the entire galaxy.
Gameplay involves maneuvering the TRY-Z through six different stages, referred to as "worlds" in-game, all while shooting down incoming enemies and avoiding collision with either them, their projectiles, or an obstacle such as a wall.
The TRY-Z is equipped with two weapons to destroy enemies; a standard laser shot, and a limited supply of heat-seeking missiles that automatically track down targets.
Additional missiles can be found throughout specific portions of levels a shield is displayed at the bottom left of the screen that will deplete should the TRY-Z collide with an obstacle or projectile.
The TRY-Z has an energy meter at the bottom of the screen that depletes as the level progresses; energy is decreased by coming into contact with obstacles or projectiles. When the energy meter is fully depleted, the game will end.

Galaxy Force II adds two new levels, corrects many difficulty balance problems, and allows the player to fire all four missiles at once instead of one at a time, adds two extra "Scenes", allows you choose the first five Scenes in any order, and addresses a number of bugs.

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