Game Design: Diverse Predictability

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Published on ● Video Link: https://www.youtube.com/watch?v=9p5iwQZFujE



StarCraft
Game:
StarCraft (1998)
Duration: 3:52
127 views
10


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One of my favorite works to be honest. Here I'm exploring the problem a game designer responsible for balancing might face. My main point: there's always the best way for any given circumstance and players will min-max things regardless of how many options you'll provide. People optimize the fun out of the game. Therefore more options by design doesn't mean more options for the players







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etofok
game design
balance



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etofok presently has 199 views for StarCraft across 2 videos, with his channel publishing less than an hour of StarCraft content. This is 10.93% of the total watchable video on etofok's YouTube channel.