Game Design: How I stopped worrying and learned to love the bomb
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Published on ● Video Link: https://www.youtube.com/watch?v=PVV8FrGSB64
In todays episode Brady and Mc debate on antagonistic game design. Are the games designed to be hard, or do the players just need to 'git gud'?
Guest: Mc from https://www.ferrousmoon.com/forums/
Hosted by:
Brady Duncan - https://twitch.tv/theoveranalyst
Matej Kucan - https://twitch.tv/comrade_potato
Martina Terlevic - https://twitch.tv/sephtheoverwitch
Feel free to contact us, and give us suggestions for the podcast via the form at: https://sephtheoverwitch.com
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