Game Design Part 20: Visuals

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Published on ● Video Link: https://www.youtube.com/watch?v=DEsRZk_nITE



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We'll look at the visual components of a game: graphics, animations, and style and show how they work together and can conflict with each other. I will get slightly technical in this video just to explain the limitations on super refined graphics.

Book 1 (Rhuminus): https://amzn.to/3fxqOp4

Book 2 (Rhumina: Return of the Demigods): https://amzn.to/3lvHWiA

Videos Used
God Of War Motion Capture: https://www.youtube.com/watch?v=CqnlasHyW8s

Uncanny Valley Pictures
Original Graph: https://www.animatorisland.com/the-uncanny-valley/
Zombie: https://www.therobotreport.com/our-relationship-with-the-uncanny-valley/
Woman comparison: https://www.theverge.com/2011/06/22/uncanny-valley-la-noire-blade-runner-heavy-rain
Man comparison: https://animationcriticalperspectives.wordpress.com/2017/04/05/death-star-spotted-in-the-uncanny-valley/