Game Maker Studio: How to Resume & Play Sound, when Moving Up or Away from an enemy?

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Published on ● Video Link: https://www.youtube.com/watch?v=8yu8T7zx09E



Duration: 22:43
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GMX File: https://bit.ly/3fjLQ9R

In video I said in the Step Event for s_emit to use audio_play_sound(fire);, but that does not work, came up error, got to use audio_is_playing(fire);. I have it corrected in GMX File.







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