Game-Wisdom Live 11/3/19 Edition | Accepting Criticism and Good Trailer Design

Game-Wisdom Live 11/3/19 Edition | Accepting Criticism and Good Trailer Design

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For this week's show, we talked more about Blizzard's problems, design topics, and industry news. Our two main topics were about accepting criticism as a developer and understanding good trailers in videogames.

For shark's discord -- https://discord.gg/q5BkDhR
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BOOKS ON GAME DESIGN:

https://www.crcpress.com/Game-Design-Deep-Dive-Jumping-Platformers/Bycer/p/book/9780367211387

20 Essential Games to Study -- https://www.crcpress.com/20-Essential-Games-to-Study/Bycer/p/book/9781138341456

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VIDEO and STREAMING SCHEDULE:

Nightly at 10 est I have my regular streaming of a video game. Saturday nights we do our grab bag stream where I'll play games voted on by the fans.

At Noon est on most days, there will be a vlog video. Either a Critical Thought, Industry Insight or update to the channel. Around 6:00 PM est, a video looking at a video game. Either part of a let's play, or a spotlight on a game.

Sunday: Around 2:30 est we do a live show here on the channel with the recording available to watch in a few days.

Mondays: A Dissecting Game Design will be posted. My video series examining a game's design.

ABOUT ME:

I'm Josh Bycer and I run the site Game-Wisdom, where I examine the art and science of games. Here on Youtube, I put out a variety of videos that consists of let's plays, examinations and more.




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Tags:
game design podcast
videogame des
video game design
videogame designer
game-wisdom
game wisdom
accepting criticism
accepting criticism social skills
accepting criticism at work
how to make a video game trailer
how to make a good video game trailer
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