Game-Wisdom Live 6/16/19 | Discussing E3, and Content Filters in Games

Channel:
Subscribers:
10,900
Published on ● Video Link: https://www.youtube.com/watch?v=Eak2AxFEsMQ



Category:
Discussion
Duration: 1:41:20
40 views
2


For this live show, it was just me recapping some of the events out of E3, talking weird games, and then a discussion about the use of content filters in videogames._
BOOKS ON GAME DESIGN:

20 Essential Games to Study -- https://www.crcpress.com/20-Essential-Games-to-Study/Bycer/p/book/9781138341456

JOIN OUR DISCORD CHANNEL

The basic tier is now open to everyone with additional features and options for those who support our Patreon. https://discord.gg/MFdkhMz

SUPPORT GAME-WISDOM

Patreon: https://www.patreon.com/GWBycer

Hitting goals will allow me to add more content and let patreon supporters vote on what they would like to see each month. For any pledges, you will get access to our private discord channel where we talk about game design and industry topics.

If you would like to make a one time donation -- You can send money directly through Paypal through this link: http://paypal.me/GWBycer

SUBSCRIBE AND FOLLOW:

Main Site: http://Game-Wisdom.com

YouTube: http://youtube.com/c/game-wisdom

Twitter: https://twitter.com/gwbycer

Facebook: https://www.facebook.com/gamewisdom/

Audiocasts can be found at: http://subscribeonandroid.com/game-wisdom.com/feed/podcast for Android and https://itunes.apple.com/us/podcast/game-wisdom/id1126129621?mt=2&ls=1 for Itunes

VIDEO and STREAMING SCHEDULE:

Nightly at 10 est I have my regular streaming of a video game. Saturday nights we do our grab bag stream where I'll play games voted on by the fans.

At Noon est on most days, there will be a vlog video. Either a Critical Thought, Industry Insight or update to the channel. Around 6:00 PM est, a video looking at a video game. Either part of a let's play, or a spotlight on a game.

Sunday: Around 2:30 est we do a live show here on the channel with the recording available to watch in a few days.

Mondays: A Dissecting Game Design will be posted. My video series examining a game's design.

ABOUT ME:

I'm Josh Bycer and I run the site Game-Wisdom, where I examine the art and science of games. Here on Youtube, I put out a variety of videos that consists of let's plays, examinations and more.




Other Videos By Game Wisdom


2019-06-26Half Life 2 Episode One Complete Play | The One Free Bullet Achievement on Hard
2019-06-25What Makes a Metroidvania Work? | Critical Thought
2019-06-24Bloodstained Ritual of the Night Review | Measuring Metroidvania Design
2019-06-23Game-Wisdom Live 6/23/19 | Discussing the Indiepocalypse and New Player Onboarding
2019-06-21RPG Design With Damien Crawford of Cannibal Interactive | Perceptive Podcast
2019-06-21Yakuza's Sequel? Judgment First Look Stream
2019-06-20Helpful Tips to Improve Playability in Game Design | Critical Thought
2019-06-19Operencia The Stolen Sun First Look | Modern Day Dungeon Crawling
2019-06-18What Game Designers Can Learn From JoJo's Bizarre Adventure
2019-06-17The Big Question When it Comes to Designing Sequels to Games | Critical Thought
2019-06-16Game-Wisdom Live 6/16/19 | Discussing E3, and Content Filters in Games
2019-06-14The Loot Box Bill and the Possible Future of Free to Play Games| Perceptive Podcast
2019-06-13Void Bastards Is Stuck Between Two Masters | Review
2019-06-12Layers of Fear 2 Feels a Little Thin | Review
2019-06-11Half Life 2 Minerva Metastasis Complete Play | Hard Difficulty
2019-06-08Seeds of Resilience is a Strategy Survival Game | First Look
2019-06-07George Fan (Plants vs Zombies Creator) on Game Design | Perceptive Podcast
2019-06-06Indie Spotlight Recap for May 2019
2019-06-05Conan Unconquered Does Not Get any Lamentations | Review
2019-06-04The Biggest Game Design Trap of First Time Developers | Critical Thought
2019-06-03Improving Achievements with Trophy Room Design Philosophy | Critical Thought



Tags:
game wisdom
video game criticism
video game critique
e3 2019 trailers
e3 2019 cringe
e3 2019 in a nutshell
accessibility in games
#gamedev
#gamedesign