GameCube: Composite VS. Component (OSSC + KORYUU) Zelda: Twilight Princess

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Hello guys and welcome back to another helpful video. In this video, I'll be showing you the differences between Composite & Component on a GameCube through a Koryuu and OSSC in 2X mode. The intention of this video is to act as a guide to help anyone who doesn't know what cable to use.

I hope that this video was insightful, and has entertained and guided you on the differences between Composite & Component on a GameCube. If you want to see more videos like this, then make sure to subscribe and hit that like button & notification bell to show your support, and stay up to date with all my recent uploads. And if you did like this video and want to see more, let me know in the comments below.

Equipment That I Used:

Elgato HD60 - Capture Card

Koryuu Transcoder - A composite and S-video to component video (YPbPr) video transcoder designed specially for use with an OSSC but suitable for all kinds of applications. Using the device you can easily add S-video and composite input to the OSSC, or any display or device that has component video inputs.

OSSC - A low-latency video digitizer and scan converter designed primarily for connecting retro video game consoles and home computers to modern displays. It converts analog RGB or component video signals into a digital format, and doubles (or triples) the scanlines of a single frame if necessary to generate a valid mode for digital TVs or monitors.

Nintendo Wii (PAL) - Game Console

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