I'm recording plays of many of the CGA games I played back in the '80s - stay tuned.
A quick play of Gapper, released for the IBM/PC in 1986 as freeware.
Gapper was inspired by Konami's Amidar, and was a small addictive, and challenging game, especially after the first handful of levels. Using the spacebar a gap could be created in the grid allowing for the chaser to get stuck (I have never used the "gapper" function but maybe I should).
I grew up in an IBM/PC family, with both my mom and dad in technology. My dad had been working for IBM in the '60s as a software engineer and when the personal computer revolution swept across in the late '70s and early '80 the original IBM PC quickly became an established part of our household. The mighty IBM Model 5150 was definitely not a machine meant for games nonetheless it was the most magical and fascinating device. While the 4-color CGA (the modes we used) was hideous compared to other machines of the time it's a lovely memory of a forgotten time, now nearly 40 years old. The awkward color palette has a very special place in my heart today.
My reflexes and eye-hand coordination surely ain't what they used to be:)