Gazza's Superstar Soccer (Commodore 64 Version) - Tournament Mode Longplay

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Gazza's Superstar Soccer (Commodore 64 Version) - Tournament Mode Longplay -

Gazza's Superstar Soccer is a soccer video game released in 1989 by Empire Interactive, featuring the renowned English footballer Paul Gascoigne, nicknamed "Gazza." The game was available on multiple platforms, including the Commodore 64, Amstrad CPC, ZX Spectrum, Amiga 500/600, and Atari ST.

The Commodore 64 version presents a soccer match divided into three distinct screens, each representing a different section of the field. The central screen provides a side view of the midfield, while the other two screens offer overhead views of the goal areas. This design choice eliminates scrolling but forces players to adapt to sudden perspective changes as the ball moves between sections.

One feature worth noting is the triangle indicator, which displays the height and effect of each shot, helping players execute—at least in theory—precise kicks.

The game was marketed under different names in various regions. In the Netherlands and Germany, it was released as Bodo Illgner's Super Soccer, while in Scandinavia, it was known as Anders Limpar's Proffs Fotboll, reflecting the popularity of local football stars.

With that said, I’ve never thought much of this game, even back then. The gameplay, the AI, graphics, stiff controls, and sound are all atrocious, making it more of a chore to play than an enjoyable experience. It’s hard to find anything redeeming here, with the awkward screen division, repetitive mechanics, and poor audio-visual quality leaving very little to appreciate.

For me, this has always been one of the weakest soccer games on the Commodore 64, honestly. I can see how it might hold some nostalgic value for fans, but I think it’s remembered more for its association with Paul Gascoigne than for its actual quality.

#retrogamingloft #gazzassupersoccer #commodore64