GC 13: Firefall - James Macauley Interview

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Published on ● Video Link: https://www.youtube.com/watch?v=_sH9OK4NcbE



Game:
Firefall (2014)
Duration: 14:23
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We caught up with vice president of development at Red 5 Studios James Macauley to discuss the state of Firefall and what the future is like for the MMO shooter.

"Open beta stage two is really all about giving players the experience and option to reclaim Earth and to unlock the world. And that's been a big theme for us, a big part of the design for Firefall, and that is that players unite to shape the world, to shape the Earth and together to take back the world from the Chosen and of course the Melding which has engulfed nearly the entire planet."

What will happen is that players will be able to build repulsors pushing back the melding and opening up new areas and in a way choose where Red 5 Studios will expand the game world.

"As players build these repulsors the world will expand and it will expand in whatever direction players pick and so it's really going to be fun to see what these zones end up looking like. What these warfronts end up evolving into. At some point Red 5 will say "okay, this is the zone as large as we want it to" and we'll culminate that warfront with a story instance. A story heavy instance, a five man instance."

Macauley also went on to talk about the latest battleframe, open world PvP and how they're evolving the business model.

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