GDC 2018 Special Event | Events | Unreal Engine Livestream
Unreal Engine is on the road at GDC and we’re taking the livestream straight to the showroom floor! Zak Parrish joins Amanda to cover the incredible announcements of the week, including highlights from the annual State of Unreal and our tech talks. After that, we interview a number of fantastic UE4 developers and partners. Don’t miss this special GDC livestream!
Unreal Engine GDC Recap
Zak Parrish - Sr. DevRel Technical Artist, Epic Games
Real-Time Raytracing
Jerome Platteaux - Art Director, Epic Games
Ignacio Llamas - Senior Manager of Real Time Rendering Software, NVIDIA
Magic Leap One
Rio Caraeff - Chief Content Officer, Magic Leap
Nick Whiting - Technical Director, XR, Epic Games
The Occupation, White Paper Games
Pete Bottomley - Co-founder, Game Design & Narrative
James Burton - Technical Artist
Oliver Farrell - 3D Environment Artist
Moss, Polyarc Games
Danny Bulla - Design Director and Co-Founder
Chris Alderson - Art Director and Co-Founder
Intel
Pete Knepley - Lead Engineer, Epic Games
Kelly D. Gawne - DevRel Engineer, Intel
Jeff Rous - Sr. DevRel Engineer, Intel
ARK: Survival Evolved Mobile - Reverb Inc
Vince Mohan - Associate Producer, QA Lead & Audio Designer, War Drum
The Bard’s Tale IV, inXile Entertainment
Maxx Kaufman - Art Director
David Rogers - Creative Director
Jeff Pellegrin - Producer
Learn more at http://www.unrealengine.com/gdc2018
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