
GDC Summer 2020 Wrap Up - Taking Notes
Daniel Bloodworth and Ian Hinck both attended this year's virtual Game Developers Conference and come back to discuss and compare notes on the sessions they found the most interesting.
0:00 - Conference Overview
4:30 - Hidden Histories - Women in Gaming
10:45 - Destructible Environments in Control
18:58 - Erica - Scoring a Film-Game Hybrid
26:54 - Astroneer's Crafting System
29:32 - Game Dev Archaeology and Preservation
38:55 - How to Go from Hobbyist to Professional
40:16 - Physical Animation in Star Wars Jedi: Fallen Order
43:48 - Musical Performances
46:30 - Latency Variation in Modern Warfare
49:22 - Music and Leitmotiv in Mortal Kombat 11
53:35 - Experimental Gameplay Workshop
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