GDC Summer 2020 Wrap Up - Taking Notes

GDC Summer 2020 Wrap Up - Taking Notes

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Daniel Bloodworth and Ian Hinck both attended this year's virtual Game Developers Conference and come back to discuss and compare notes on the sessions they found the most interesting.
0:00 - Conference Overview
4:30 - Hidden Histories - Women in Gaming
10:45 - Destructible Environments in Control
18:58 - Erica - Scoring a Film-Game Hybrid
26:54 - Astroneer's Crafting System
29:32 - Game Dev Archaeology and Preservation
38:55 - How to Go from Hobbyist to Professional
40:16 - Physical Animation in Star Wars Jedi: Fallen Order
43:48 - Musical Performances
46:30 - Latency Variation in Modern Warfare
49:22 - Music and Leitmotiv in Mortal Kombat 11
53:35 - Experimental Gameplay Workshop

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