Gears of War: Ultimate Edition Part 11. The start of something much bigger. (Normal Campaign Blind)

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The squad move through the multi-story parking area. They enter a factory portion of the city. Gaining entry, the four split up. Yet again. Marcus and Dom wipe out the opposition inside, then turn three valves to affect panels outside. Once done, Baird reports the transformers need a physical conduit to restore power. Taking advantage of the Brumak still outside, it's agitated and lured away. Upon being fried, Anya messages how the train has been taken over. It's passing through a nearby station. The group hustle over there. Only Dom and Marcus are able to board the speeding transport as Cole and Baird get distracted while being attacked. The duo make slow progress as substantial amounts of enemies stand in the way. Making it to the front, the unknown Locust figure now identified as General RAAM appears. After an anti-climactic and short fight, Marcus activates the device and is saved at the last moment. This clears all the registered underground tunnels with destructive light. Everything ends with an unknown femal human in the distance is seen vowing revenge and refusing to stop fighting.

About Playthrough: Aside from the first video in this series, every other one will be blind. I'm playing on normal difficulty with intent to finish the campaign. I won't be featuring any multiplayer, nor will I seek out every achievement or collectible. Gameplay shown on Xbox Series X via the Ultimate Edition.

About Game: Gears of War is a 2006 third-person shooter video game, the first installment of the Gears of War series. It was developed by Epic Games and published by Microsoft Game Studios, initially as an exclusive title for the Xbox 360 in November 2006, before a Microsoft Windows version of the game, developed in conjunction with People Can Fly, was released in 2007. The game's main story, which can be played in single or co-operative play, focuses on a squad of troops who assist in completing a desperate, last-ditch attempt to end a war against a genocidal subterranean enemy, the Locust, and save the remaining human inhabitants of their planet Sera. The game's multiplayer mode allows up to eight players to control characters from one of the two factions in a variety of online game modes. Gameplay features players using cover and strategic fire in order to win battles.

The game was a commercial success, selling over three million copies within ten weeks of its launch. It became the fastest selling video game of 2006, the second-most played game over Xbox Live during 2007, and the 6th best selling Xbox 360 game. Considered to be one of the greatest video games ever made, the game received universal acclaim for its gameplay and detailed visuals, with it winning over 30 "Game of the Year" awards in 2006. A remastered version, Gears of War: Ultimate Edition, was developed primarily by The Coalition. Ultimate Edition was released for the Xbox One in August 2015, and for Microsoft Windows in March 2016.

Gears of War's success led to the development of a franchise, including four sequels (Gears of War 2 in 2008, Gears of War 3 in 2011, Gears of War 4 in 2016, and Gears 5 in 2019) and two prequels, Gears of War: Judgment, which was released in 2013 and Gears Tactics which was released in 2020. In addition, it has also spawned adaptations for books and comics, and a film based on the series is currently in development.

Ultimate Edition: During a press conference at E3 2015, Microsoft announced a remaster of Gears of War entitled Gears of War: Ultimate Edition. It brought about a number of improvements, including updates to the gameplay from later titles and enhanced graphics featuring remodeled characters, environmental assets and other stylistic changes. It was subsequently released worldwide for the Xbox One in North America and Asian-Pacific countries on August 25, 2015, and in Europe on August 28, and Microsoft Windows on March 1, 2016.

Sales: Gears of War was a hit upon its release. On November 7, 2006—the day that it was released—it became the most popular game on the Xbox Live service, until the release of Halo 3, overtaking Halo 2 which had held the spot since its launch in November 2004.[102] Gears was the second most-played game on the Xbox Live service throughout 2007. Gears of War sold one million copies in its first two weeks on sale making it the fastest-selling Xbox 360 game to date. By January 19, 2007, just ten weeks after its debut, over three million units of the game had been sold. It received a "Double Platinum" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA), indicating sales of at least 600,000 copies in the United Kingdom. As of November 7, 2008, the game has sold 5.88 million copies worldwide. Gears of War was also the first Xbox or Xbox 360 game to sell out and reach the top ten charts in Japan.

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