GeForce 210 vs Radeon R5 230 (HD 8450) Test In 9 Games (Capture Card)

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Published on ● Video Link: https://www.youtube.com/watch?v=R3VILA4MSbE



Half-Life 2
Game:
Duration: 6:24
512 views
26


Gigabyte NVIDIA GeForce 210 1 GB vs
Sapphire AMD Radeon R5 230 (HD 8450) 1024 MB

GPU-Z Specs:
https://drive.google.com/file/d/1CAKnCO00b9EvW8gw-gzG491s5kKORD_i/view?usp=sharing

https://drive.google.com/file/d/1Bn9n0TM1122KeN5SD6liXgCvnCfcu_Uc/view?usp=sharing

All Games are in 1280x1024

0:00 Intro
0:11 Crysis - Low (DX10)
1:08 Far Cry
1:49 Call of Duty 2 (DX7)
2:14 Doom 3: BFG Edition
2:46 Half-Life 2
3:38 Counter-Strike: Global Offensive
4:26 Soldier of Fortune II: Double Helix
4:53 Assassin's Creed
5:39 Mafia II

PC Specs:
Motherboard: Asus Prime A320 M-K
CPU: AMD Ryzen 5 2600X 3.6 GHz base 4.25 GHz boost 16 MB L3 (6c, 12t)
GPU: GeForce 210 1 GB or R5 230 1 GB
RAM: 8 GB DDR4 2400 MHz Crucial (1 Stick)
OS: Windows 7 64 bit (Officially doesn't support ZEN or Coffee Lake CPUs this is modified version)

Drivers:
GeForce 210 1 GB - 21.21.13.4201 (NVIDIA 342.01) / Win 7 64
Radeon R5 230 - Crimson Edition 16.2.1 Beta
(the latest Crimson drivers are slightly faster in games like Doom 3 BFG Edition and Fallout 3)

Game Settings:

Crysis Low (DX10 Mode)
Video Mode: 1280x1024
Anti-Aliasing Quality: Off
VSYNC: Off
Advanced Options: Low
Texture Quality: Low
Objects Quality: High
Shadows Quality: Low
Physics Quality: Low
Shaders Quality: Low
Volumetric Effects Quality: Low
Game Effects Quality: Low
Postprocessing Quality: Low
Particles Quality: Low
Water Quality: Low
Sound Quality: Low
Motion Blur: Off


Far Cry v1.40
Resolution: 1280x1024
Machine specs: Medium
Corpse Stay (Secs.) 30
Enable Gore: Yes
Anti-aliasing: None
Vsync: Off
Texture Quality: High
Texture Filter Quality: Trilinear
Anisotropic Filtering Level: 1
Particle Count: High
Special Effects Quality: High
Environment Quality: Own
Shadow Quality: High
Water Quality: High
Lighting Quality: High


Call of Duty 2
Resolution: 1280x1024
Frequency: 60 MHz
Aspect Ratio: Auto
Texture Filtering: Trilinear
Anti-Alliasing: Off
Rendering Method: DirectX7
Vertical Sync: Off
Optimization for SLI: Off
Soften Smoke Edges: off
Number of Corpses: Normal
Textures:
Texture Resolution: Extra
Map: Extra
Mirror Map: Extra


Doom 3 BFG
1280x1024
600 FPS Framerate
Disabled Vertical Sync
Disabled Antialiasing
Disabled Motion Blur
75% Texture LOD Bias


Half Life 2
Resolution: 1280x1024
Model Details: High
Texture Details: High
Shader Details: High
Water Details: Reflect Everything
Shadows Details: High
Game UI Color Correct: On
Anti Aliasing: None
Filtering Mode: Trilinear
Vsync: Off
Game UI hdr Level 2


CS GO
Aspect Ratio: Normal 4:3
Resolution: 1280x1024
Global Shadow Quality: Auto: High
Model / Texture Detail: Auto: Low
Effect Detail: Auto: High
Shader Detail: Auto: Very High
Multicore Rendering: Enabled
Multisampling Anti-Aliasing Mode: None
Texture Filtering Mode: Trilinear
FXAA Anti-Aliasing: Enabled
Wait for Vertical Sync: Disabled
Motion Blur: Disabled


Soldier of Fortune 2: Double Helix
Light Flares: Simple
Resolution: 1280x1024
Full Screen: Yes
Texture Quality: High
Texture Filter: Trilinear
Vertical Sync: Off
Quincunx Multisampling: Off
Anisotropic Filtering Level: Lowest
UI Texture Quality: High
Colors: Auto (Same as Desktop 32 bit)
FSAA: Off
Alias Shaders: Off
Advanced Texturing: On
Curve Subdivisions: Medium
Image Format: DXT5 Compressed
Alpha Image Format: DXT5 Compressed
OPENGL Extensions
Generic: Yes
ATI or NVIDIA Specific: Yes


Assassins Creed (DX10 Mode)
Shading: 1/3
Post FX: Off
Resolution: 1280x1024 60Hz
Vsync: Off
Graphics Quality: 2/4
Sampling: 1/3
Details: 2/4


Mafia II
Resolution: 1280x1024
Vsync: Off
Antialiasing: Off
Anisotropic Filtering: 1x
Shadow Detail: Low
Ambient Occlusion: Off
Geometry Detail: Low
APEX PhysX: Off




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Tags:
GT210
R5250
HD8450



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Half-Life 2 Statistics For Retro Gaming Kingdom

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