GeForce 9400 GT vs GeForce 310 DDR3 Test In 11 Games (No FPS Drop - Capture Card)

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Published on ● Video Link: https://www.youtube.com/watch?v=GHmU5rM0Wj0



Doom 3
Game:
Doom 3 (2004)
Duration: 7:42
207 views
19


Gigabyte NVIDIA GeForce 9400 GT 64 bit 512 MB vs
MSI NVIDIA GeForce 9400 GT 128 bit 512 MB vs
Pegatron NVIDIA GeForce 310 512 MB

GPU-Z Specs:
https://drive.google.com/file/d/17W0y0wz_xaG-VOcpxZBM8oqYobFtBKd5/view?usp=sharing

https://drive.google.com/file/d/1y6BhnYQlx6mtJT_1s8GCvTw3Vrd07GKw/view?usp=sharing

https://drive.google.com/file/d/1LPlqNlgwz4WJ_QiRp8hL0SJ7xBaazkf_/view?usp=sharing

All Games are in 1280x1024

0:00 Intro
0:12 Far Cry
0:53 Far Cry 2
1:28 Half-Life 2
2:19 Crysis - Low
3:13 Counter-Strike: Global Offensive
4:01 Call of Duty 2 (DX7)
4:26 Doom 3: BFG Edition
4:57 FlatOut 2
5:33 Mafia II
6:09 Assassin's Creed
6:53 Grand Theft Auto: San Andreas

PC Specs:
Motherboard: Asus Prime A320 M-K
CPU: AMD Ryzen 5 2600X 3.6 GHz base 4.25 GHz boost 16 MB L3 (6c, 12t)
GPU: GeForce 9400 GT 64 bit 512 MB or GeForce 9400 GT 128 bit 512 MB or GeForce 310 512 MB
RAM: 8 GB DDR4 2400 MHz Crucial (1 Stick)
OS: Windows 7 64 bit (Officially doesn't support ZEN or Coffee Lake CPUs this is modified version)

Drivers:
GeForce 9400 GT 512 MB - 21.21.13.4201 (NVIDIA 342.01) / Win 7 64
For both of them
GeForce 310 512 MB - 21.21.13.4201 (NVIDIA 342.01) / Win 7 64

Capture Card: HDMI Video Capture - HDMI to USB
Together with VGA+Audio to HDMI Convertor (and DVI-I to VGA)

Game Settings:

Far Cry v1.40
Resolution: 1280x1024
Machine specs: Medium
Corpse Stay (Secs.) 30
Enable Gore: Yes
Anti-aliasing: None
Vsync: Off
Texture Quality: High
Texture Filter Quality: Trilinear
Anisotropic Filtering Level: 1
Particle Count: High
Special Effects Quality: High
Environment Quality: Own
Shadow Quality: High
Water Quality: High
Lighting Quality: High


Far Cry 2 DX10
Resolution: 1280x1024
Frequency: 60
Vsync: No
Anti-aliasing: None
DirectX ver. 10
Real tree: High
Fire: High
Physics: High
Overall: Optional
Vegetation: High
Shading: High
Terrain: High
Geometry: High
Effects: High
Textures: High
Shadow: High
Environment: High
HDR: No
Blur: Yes


Half Life 2
Resolution: 1280x1024
Model Details: High
Texture Details: High
Shader Details: High
Water Details: Reflect Everything
Shadows Details: High
Game UI Color Correct: On
Anti Aliasing: None
Filtering Mode: Trilinear
Vsync: Off
Game UI hdr Level 2


Crysis Low (DX10 Mode)
Video Mode: 1280x1024
Anti-Aliasing Quality: Off
VSYNC: Off
Advanced Options: Low
Texture Quality: Low
Objects Quality: High
Shadows Quality: Low
Physics Quality: Low
Shaders Quality: Low
Volumetric Effects Quality: Low
Game Effects Quality: Low
Postprocessing Quality: Low
Particles Quality: Low
Water Quality: Low
Sound Quality: Low
Motion Blur: Off


CS GO
Aspect Ratio: Normal 4:3
Resolution: 1280x1024
Global Shadow Quality: Auto: High
Model / Texture Detail: Auto: Low
Effect Detail: Auto: High
Shader Detail: Auto: Very High
Multicore Rendering: Enabled
Multisampling Anti-Aliasing Mode: None
Texture Filtering Mode: Trilinear
FXAA Anti-Aliasing: Enabled
Wait for Vertical Sync: Disabled
Motion Blur: Disabled


Call of Duty 2
Resolution: 1280x1024
Frequency: 60 MHz
Aspect Ratio: Auto
Texture Filtering: Trilinear
Anti-Alliasing: Off
Rendering Method: DirectX7
Vertical Sync: Off
Optimization for SLI: Off
Soften Smoke Edges: off
Number of Corpses: Normal
Textures:
Texture Resolution: Extra
Map: Extra
Mirror Map: Extra


Doom 3 BFG
1280x1024
600 FPS Framerate
Disabled Vertical Sync
Disabled Antialiasing
Disabled Motion Blur
75% Texture LOD Bias


FlatOut2
Anisotropic Filter: Lowest
Antialiasing: None
Resolution: 1280x1024x32
Frequency: Default
Triple buffering: Yes
Post-Processing: Yes
Hardware 3D: No
Texture Quality: Highest
View Distance: 100%


Mafia II
Resolution: 1280x1024
Vsync: Off
Antialiasing: Off
Anisotropic Filtering: 1x
Shadow Detail: Low
Ambient Occlusion: Off
Geometry Detail: Low
APEX PhysX: Off


Assassins Creed (DX10 Mode)
Shading: 1/3
Post FX: Off
Resolution: 1280x1024 60Hz
Vsync: Off
Graphics Quality: 2/4
Sampling: 1/3
Details: 2/4


GTA San Andreas
Brightness: 11/16
Legend: Off
Radar Mode: Map and Blips
Hud Mode: On
Draw Distance: 5/16
Frame Limiter: Off
Widescreen: Off
Visual FX Quality: High
Mip Mapping: On
Anti Aliasing: Off
Resolution: 1280x1024 32bit




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Tags:
9400GT
GT310



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