GG Strive Messiah Will Not Come Trophy Faust [ TIPS in description & comments ]
Took me 90 attempts (+92 for Stage 8!!) Don't get discouraged fellow players! Here are my humble personal tips:
*Round Start wait for blood mode burst then run in for a grab right as he recovers (tiny window). Make sure to hit him with sn OTG after every throw. I used the command grab cause I can sometimes get another throw after it as he recovers. I also throw an item after OTG attacks. Sometimes it backfires and sometimes it helps.
*Your main aim is to be at a distance where he will end up right beside you after a teleport. Try to stand below the clock in the middle of the Life bars if he's at the end of the screen so his first teleport can be thrown.
*Careful when he has 50 or more Tension. You want him to do raw super so you can Faultless Defend it and punish with something big. If he uses it in a combo you'll probably lose the round. Take care he sometimes roman cancels his blocked super so he can't be punished.
*If you're close and you get hit with super near the ground without flying up you may recover in time to run in and punish his post super taunt.
*After the low attack that stuns you and makes you fall slowly to the ground, he always mistimes his meaty attack so you should wake up with a throw every time. Exceptions are when he back dashes before you wake up or jumps. This happens like 10% of the time. Don't whiff throw then, make sure he's on top of you.
*Your other aim is to hit him enough to get him dizzy. If you're in the middle of a combo finish it and you'll still have time to run him to the corner and break the wall. The wall break damage is super important because as he gets lower health you do way less damage with attacks due to Guts system.
If you feel like you won't make it to corner you could full charge dust and do a lot of damage that way but you sacrifice the positive bonus to Tension meter.
*After wall break most of the time he will attack right away with a thrust. This is a perfect time to do your invincible super. Does a good chunk of damage and you can throw him as he recovers (tight window, will sometimes DP you for a lot of damage so kinda risky). 10-20% or so of the time he might dash after wall break so you're screwed then if you super. But it's worth the risk sometimes.
*When Nago gets low health (Life bar is orange colour) he becomes very passive. This can sometimes need you up because he will do nothing for a while before suddenly dashing or attacking into super so be very careful. When you see him whiff an attack and stand still ryn at him and throw. When he is waking up run at him and throw. He is much less likely to interrupt you in this phase. Don't lose your nerves like I did many times lol. Your attacks/throws will do very very tiny damage in this phase so don't get cocky and don't forget about his super.
Good luck!
Adam
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