Giants Editor Tutorial | How To Use Placeholders In Giants Editor For FS22 Debris Crusher Update
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On this episode, I show you how to use placeholders transform group and the Placeholders.onCreate with scriptcallback to make the editor hide the I3d from in game, so it only reads the xml you make for the object you put in placeholders transform group. Hope you enjoy and thanks for watching. Please hit the Like button and Subscribe.
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