Git Gud at OpenRCT2 #90: Preventing Rides From Blocking Stat Calculation!
Hey everyone! Something that people often complain about when shoestringing a ride is that it ends up breaking stat calculation in the park! In this video I show you an easy way to stop it from happening! Basically, you lift up a track piece that leads from the station to the infinite track loop, and then close and re-open the ride without despawning the trains! It's pretty simple! Oh and I crash one of my trains!
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Music: Noir Et Blanc Vie
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