Glitching The Flamethrower - Syphon Filter 2 PAL

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Published on ● Video Link: https://www.youtube.com/watch?v=NgdNkev_EgI



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Wasn't my intention to find this, I was just seeing what would happen if I gave Gabe the Flame Thrower Weapon Id and gave the Flame Thrower Ammo slot a non zero value(doesn't use ammo normally), it acts like an m16, but the most interesting side effect was being able to run around with the flamethrower instead of being stuck in position at the usual flame thrower spot.

Gabe Current Weapon Id(BYTE) +012A874
Flame Thrower Ammo +012A86A







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