God of War 4 full Review: It’s Been Worth The Wait - Absolute must play Sony PS4 2018

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God of War
Game:
God of War (2018)
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Review
Duration: 7:52
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God of War is now on sale! The new God of War game for PS4, developed by Sony Santa Monica, is now available in stores around the world. If you have also given Kratos and Atreus a chance and you have already started the adventure, what we tell you next, you may like it: they have discovered a curious wink at the beginning of God of War.

It is a small detail for the fans that takes place in the early hours of God of War game. It is not something related to the plot or that bursts the evolution of events, but as we understand that there are people who prefer to discover it for themselves, we tell you right after the video that we leave below. You are warned!

Are you still here? Well, let's go to the mess. If you have followed the development process of the game, you are likely to remember the trailer with which the new God of War was presented to the world, as a starting signal during the Sony conference at E3 2016. The demo took place in what Today is the beginning of the game, and ended with a spectacular showdown between Kratos and a troll.

Since then many things have changed in the game, but many others have remained. In the final game, the start is practically the same: Kratos goes out to hunt a deer with Atreus, Kratos gets angry and takes the bow ... Now comes the interesting: the frozen area where the confrontation against the troll took place continues being in the game (although you have to take a short detour to get there), however, the troll is missing in combat. And here comes the wink: when entering the area, Atreus makes the following comment: "for some reason, I was hoping there would be a troll under this bridge". A clear nod to that confrontation of E3, which will get you a smile if you have been following the game from the beginning.

God of War: 7 things you should know before you start playing. Well there you have it, what did you think of the wink? We are sure that now that God of War for PS4 is already on sale, they will discover many more, so stay tuned to their screens.

God of War was consolidated in PlayStation 2 as one of the best games offered exclusively by the Sony console. The story of Kratos and the gods of Olympus, which had two installments in this console, ended on PlayStation 3, which would be added Ascension and two games on PSP. The remasters were the only thing that kept the saga alive, but sooner or later we all knew that the Spartan would also be on PlayStation 4.

The new God of War is a point inside the franchise. Before we executed combos with square and triangle against dozens of enemies, now this has been paused a bit, giving a different approach to the battle and being much more tactical. The Swords of Chaos have become a huge ax with which to throw our enemies through the air or throw it against their heads, using ancient magic to return to our hands. As seen in the videos, the brutality of the game remains an essential part, executing the enemies with our own hands.

History has changed completely. Nordic mythology brings us to a Kratos who has been the father of Atreus, and who will accompany us in our adventure in the purest Ellie style in The Last of Us. The Naughty Dog game went deep in the industry, making most studios want to aspire to games with greater depth and feeling, exploring the relationships between the characters so that the player empathizes with them even more than he does playing.

Another important point that changes is the progression system. In the previous deliveries we improved our weapons, health and magic depending on the orbs we got from the enemies or with collectibles. In God of War for PS4 comes into play the experience system that, broadly speaking, would enter to replace the orbs. As in other games, as we progress through the story we will unlock new skills, which we can then improve.

Something curious is that there will be characteristics or attributes (strength, runic, defense, vitality, luck and reuse). This is understood by the object system, which will include armor or shields that we can equip ourselves to improve. Despite this, there will also be hidden collectibles in the scenarios, which will provide us with an extra. Finally, something important is the fact that God of War is an open world, and not linear as we were used to.

The game also highlights two armor necessary to get the platinum trophy of the game: the Armor of the Traveler and the Ancient. It will be necessary to eliminate two types of particularly hard enemies if we want to obtain the components to manufacture the two components of each one of these armors, although they are not particularly difficult to obtain compared to the armad




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