GOD OF WAR Walkthrough Gameplay Part 5 - ALFHEIM (God Of War 4)

GOD OF WAR Walkthrough Gameplay Part 5 - ALFHEIM (God Of War 4)

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God of War
Game:
God of War (2018)
Category:
Walkthrough
Duration: 29:51
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God of War[a] is an action-adventure game developed by Santa Monica Studio and published by Sony Interactive Entertainment (SIE). Released worldwide on April 20, 2018, for the PlayStation 4 (PS4), it is the eighth installment in the God of War series, the eighth chronologically, and the sequel to 2010's God of War III. Unlike previous games, which were loosely based on Greek mythology, this installment is rooted in Norse mythology, with the majority of it set in ancient Scandinavia in the realm of Midgard. For the first time in the series, there are two protagonists: Kratos, the former Greek God of War who remains the only playable character, and his young son Atreus. Following the death of Kratos' second wife and Atreus' mother, they journey to fulfill her request that her ashes be spread at the highest peak of the nine realms. Kratos keeps his troubled past a secret from Atreus, who is unaware of his divine nature. Along their journey, they encounter monsters and gods of the Norse world.
Described by creative director Cory Barlog as a reimagining of the franchise, a major gameplay change is that Kratos makes prominent use of a magical battle axe instead of his signature double-chained blades. God of War also uses an over-the-shoulder free camera, with the game in one shot, as opposed to the fixed cinematic camera of the previous entries. It was the first 3D AAA game to use a one-shot camera. The game also includes role-playing video game elements, and Kratos' son Atreus provides assistance in combat. The majority of the original game's development team worked on God of War and designed it to be accessible and grounded. A separate short text-based game, A Call from the Wilds, was released in February 2018 and follows Atreus on his first adventure.
God of War received universal acclaim for its story, world design, art direction, music, graphics, characters, in particular the dynamic between Kratos and Atreus, and combat system. Many reviewers felt it had successfully revitalized the series without losing the core identity of its predecessors. It received a number of perfect review scores, tying it with the original God of War (2005) as the highest-rated game in the series, as well as one of the highest-rated PlayStation 4 games on the review aggregator Metacritic. Among other awards and nominations, God of War was awarded Game of the Year by numerous media outlets and award shows. The game performed well commercially, selling over five million copies within a month of its release and over 10 million by May 2019, making it one of the best-selling PlayStation 4 games as well as the best-selling game in the series. A novelization was released in August 2018, followed by a prequel comic series published from November 2018 to February 2019. An untitled sequel is currently in development, scheduled to be released in 2021 for the PlayStation 5.
God of War is a third-person action-adventure video game. It features an over-the-shoulder free camera, a departure from the previous installments, which featured a fixed cinematic camera (with the exception of 2007's two-dimensional side-scroller Betrayal).[6] Cinematographically, the game is presented in a continuous shot, with no camera cuts or loading screens.[7] Although the previous main installment, Ascension (2013), introduced multiplayer to the series, this installment is single-player-only.[4] Regarding the level structure, director Cory Barlog said "it's open, but it is not an open world."[8] Due to its openness, a fast travel feature is unlocked later in the game.[9] Swimming, an ability in previous games, was cut;[10] players instead use a boat to traverse bodies of water.[9] Unlike previous games, which allowed players to jump freely at anytime, jumping can now only be done at designated areas, such as at a rockface or ledge. Throughout the game, players battle Norse mythological foes, like dark elves, wulvers, draugrs,[11] as well as Gullveig and the revenants, beings warped by seiðr magic, among many others.[12] Valkyries appear as optional boss battles. Among the many side quests, players can free the imprisoned dragons Fáfnir, Otr, and Reginn—dwarfs who were turned into dragons—in addition to battling one called Hræzlyr, a story-based boss battle.
The player controls the character Kratos in combo-based combat and puzzle game elements. The gameplay is vastly different from previous games, as it was completely rebuilt.[8] A major change is that Kratos no longer uses his signature double-chained blades, the Blades of Chaos, as his default weapon. Instead, he uses a magical battle axe, called the Leviathan Axe,[14] which is infused with ice elemental magic. The axe can be thrown at enemies and magically summoned back to his hand, similar to Thor's hammer Mjölnir.




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God of War
PlayStation 4
Sony Interactive Entertainment



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