Godot 4 Is Here!
The long process of waiting for Godot is... over! The open source Godot game engine just released Godot 4! In this video we look at the key new features including SDFGI and Voxel Global Illumination, the new Vulkan Render, the new 2D Tilemap editor, Occlusion culling and much more!
The graphics used in this video are part of the current Synty Humble Bundle available here:
https://www.humblebundle.com/software/syntys-polygon-game-dev-assets-bundle-3-software?partner=gamefromscratch
Read More Here:
https://gamefromscratch.com/godot-4-released/
Timeline:
0:00 Video Introduction
0:53 FBX & Automatic LOD Generation
1:39 Occlusion Culling
4:07 Signed Distance Field Global Illumination (SDFGI)
4:56 Dynamic Sky Shaders
6:01 Screen Space Indirect Lighting (SSIL)
7:50 Voxel Based Global Illumination
9:21 Volumetric Fog
9:55 Fog Volumes
10:40 New 2D Features
10:50 Improved 2D Tilemap Tools
12:27 Release Notes Overview
15:05 GDScript and C# Changes
15:44 Physics Changes
17:30 Misc Editor and Internationalization Improvements
21:!2 Other Read More Resources
23:00 Conclusion and Outro