Godot 4.3 - Input Processing - 4 WAYS you should know about!

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What 4 methods does Godot 4.3/4.4 provide for handling input from Mouse, Keyboard, Gamepad & more? What is the difference between a InputEvent or a InputAction?

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VIDEO-KAPITEL:
0:00 - Introductions
0:50 - Execution Order on receiving Inputs
1:40 - Overview: The 4 different Functions
2:18 - How to use them in C# and GDScript
2:30 - _Input() Logic for InputEvents
4:28 - _ShortcutInput() for creating HotKeys
5:10 - InputActions explained
7:19 - _UnhandledInput() and the usage of InputActions
9:02 - Emulate Inputs for your application
9:33 - Closing and Conclusion

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