As of Godot 4.4-dev6 you now only need a single line of code to load WAV files at runtime. OGG already had this support. And as of 4.4-dev7 MP3 will receive this update as well!
💛 Supported by JetBrains:
Use the Code "TRUELYMOSTWANTED25" to receive a 25% discount on any purchase - from a single IDE to a full package like "All Products" pack. Also combinable with existing discounts in year 2 and 3! https://www.jetbrains.com/store/?section=personal
1️ ⃣ "1 GODOT ENGINE 4.4 FEATURE IN 10 MINUTES" provides a quick and easy way to explain new functionalities appearing as of Godot 4.4 in less than 10 minutes. Each episode focuses on a single topic so that you get quick answers to what you#re looking for. Perfectly designed for both beginnners and advanced developers! The series always features a german voice but provides subtitles in 6+ languages
VIDEO-KAPITEL:
0:00 - Introduction
0:57 - Project Setup
1:09 - WAV Import Settings You Should Know
1:57 - GDScript: OGGVorbis, WAV und MP3
4:15 - CSharp: OGGVorbis, WAV und MP3
5:25 - Testing
5:46 - About the Update
7:01 - MP3 Development Progress
8:08 - Closing & Conclusion