Godot 4.4 - HUGE Improvements for PackedScene Creation & Usages | 4.4-dev3 and 4.4-dev4
I bet you've also found this bug annoying since Godot 4.0, right?
👉 More game development on Twitch: https://twitch.tv/truelymostwanted
Godot 4.4-dev4 Download + Blog: https://godotengine.org/article/dev-snapshot-godot-4-4-dev-4/
💛 Supported by Jetbrains: With the code "TRUELYMOSTWANTED25" you get a 25% discount on a yearly subscription of an IDE or All Products Pack: https://www.jetbrains.com/store/?section=personal
1️ ⃣ "1 GODOT ENGINE 4.4 FEATURE IN 10 MINUTES" explains the features of Godot Engine 4.4 compactly and comprehensibly in less than 10 minutes. Each episode focuses on a topic or feature so you can quickly learn what you need! Perfect for those interested and game developers who want to build their projects with the latest tools and techniques!
#Godot4MiniGuide #GodotEngine #GameDev #IndieGameDev #German #Deutsch #dergodotguide #thegodotguide #godot4guide #german #deutsch
VIDEO CHAPTERS:
0:00 - Introduction
0:38 - The Idea of PackedScenes
1:00 - The Problem until Godot 4.3
1:54 - Problem Solved in Godot 4.3
2:20 - From 4.4-dev3: Save & Use (Node2D & Control)
3:28 - From 4.4-dev3: Save & Use (Node3D)
3:42 - From 4.4-dev4: Raycasting When Placing
4:30 - Conclusion and Future?
Godot Engine 4; Godot 4; Godot 4.4; Godot 4.4 Development;