❚Godot❙3D Bullet Hell ❰Millions of GPU Bullets❱❚

❚Godot❙3D Bullet Hell ❰Millions of GPU Bullets❱❚

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Published on ● Video Link: https://www.youtube.com/watch?v=idua3T2AjUI



Duration: 3:22
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Made with GLES3 shaders in Godot, it can have millions of bullets just like the 2D version. Was inspired to make this after I saw the 3D version of EoSD.
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You can see the 2D GPU framework video here: https://www.youtube.com/watch?v=P5nGh9nLkMo


Don't have any plans to work on this at the moment, as I want to focus on my 2D project. I did however learn some things from this, and I may continue working on this at some point in the future.


It took me a few days to make this, and I've also fixed some of the issues in this video, such as trying to make the bullets more visible. And I realize the background is a bit weird, it's just that I couldn't be bothered making a skybox I really liked so I used the same background shader that I used for 2D.
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Assets used:



Music is public domain, Cyberpunk Moonlight Sonata at: https://opengameart.org/content/cyberpunk-moonlight-sonata


The Knight is public domain: https://opengameart.org/content/cartoon-medieval-knight


Everything should be by me, correct me if I'm wrong.
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