❚Godot❙Draw Your Own Bullet Patterns ❰Millions of GPU Bullets❱❚
You can see the 2D GPU framework video here: https://www.youtube.com/watch?v=P5nGh9nLkMo Made with GLES3 shaders in Godot, I've made it so you can now draw bullet patterns instead of having to code everything in (although this is done in the Engine Editor itself). Very useful feature.
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Regarding the development of my framework, progress will most likely be quite slow for now, as I am waiting for Godot 4.0 and the many new and improved features that it will bring. Aside from using math to create different patterns, this kind of system could be used to potentially take any sort of image or shape, and make it into a bullet hell pattern. It's not really that well implemented as of right now, but it has a lot of potential.
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Assets used:
Music is public domain, Cyberpunk Moonlight Sonata at: https://opengameart.org/content/cyberpunk-moonlight-sonata
The Knight is public domain: https://opengameart.org/content/cartoon-medieval-knight
Everything should be by me, correct me if I'm wrong.
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