Gordon Freeman goes to prison in Half-Life 2 #5

Gordon Freeman goes to prison in Half-Life 2 #5

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Half-Life 2
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Duration: 2:03:16
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Gordon Freeman goes to prison in Half-Life 2 #5.
Gordon really shouldn't have smacked anyone with his crowbar.
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While Gordon Freeman was on vacation taking his road trip, he met with some people who weren't very nice. Being that Gordon has a crowbar, which is seriously OP, Gordon decided to hit them over the head with the crowbar. Obviously, this wasn't really the smartest choice he could've made, but it was in self-defense, so it's fine. Unfortunately, the law does not agree & they will be taking Gordon Freeman to prison very soon. Gordon is not pleased about this, but at least he has his new antlion friends, Jack, Jill, Bob & Flo. Hopefully Gordon Freeman can escape prison quickly, or the judge will favor him & let him go.
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1998. HALF-LIFE sends a shock through the game industry with its combination of pounding action and continuous, immersive storytelling. Valve's debut title wins more than 50 game-of-the-year awards on its way to being named "Best PC Game Ever" by PC Gamer, and launches a franchise with more than eight million retail units sold worldwide.

NOW. By taking the suspense, challenge and visceral charge of the original, and adding startling new realism and responsiveness, Half-Life 2 opens the door to a world where the player's presence affects everything around him, from the physical environment to the behaviors even the emotions of both friends and enemies.

The player again picks up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people he cares about are counting on him.

The intense, real-time gameplay of Half-Life 2 is made possible only by Source®, Valve's new proprietary engine technology. Source provides major enhancements in:

Characters: Advanced facial animation system delivers the most sophisticated in-game characters ever seen. With 40 distinct facial "muscles," human characters convey the full array of human emotion, and respond to the player with fluidity and intelligence.
Physics: From pebbles to water to 2-ton trucks respond as expected, as they obey the laws of mass, friction, gravity, and buoyancy.
Graphics: Source's shader-based renderer, like the one used at Pixar to create movies such as Toy Story® and Monster's, Inc.®, creates the most beautiful and realistic environments ever seen in a video game.
AI: Neither friends nor enemies charge blindly into the fray. They can assess threats, navigate tricky terrain, and fashion weapons from whatever is at hand.







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There are 1,858 views in 37 videos for Half-Life 2. This game accounts for over 1 day of watchable video on his channel, or 1.49% of the total watchable video for Half-Life 2 on DragoNate's YouTube channel.