GoWJ: This Is Why "Gore On" Sucks
In real time, I just saw a ton of blood come off of the other player, so I thought I was getting bullshitted; especially when I only got a 26 point assist.
What really happened was I was aimed a little off of the player each time and only 1 or 2 pellets actually hit him. The problem is that after my pellets hit and you could see 1 or 2 points of blood (in the freeze frames), a pool of blood randomly came off of him.
It doesn't matter how much you actually hit the player, a huge amount of blood will come off after a brief moment anyways, making you thing you actually hit him clean.
This is why "gore off" is ideal: no blood comes off, so all you see are the pellets that actually hit him and you can guess how much damage you do a lot better.
If I had "gore off," I would have seen the pellets that hit my opponent in bright yellow for an extended period of time compared to how long it shows the pellets that hit the opponent when gore is on.
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Currently, mike has 33,405 views for Call of Duty: Black Ops II across 363 videos. The game makes up over 1 day of published video on his channel, or 25.68% of the total watchable video for Call of Duty: Black Ops II on mike's YouTube channel.