Gran Max Damage Combo (version 1.0/1.1) credit to @Demonseth999 for the combo
Demonseth999's original video from the GBVSR open beta test:
https://www.youtube.com/watch?v=knybggisURA
Demonseth999's channel:
https://www.youtube.com/@Demonseth999
Mod Used:
Grand Blues Art Mod over character illustrations by kistral:
https://gamebanana.com/mods/489613
CORRECTION: For the second (opponent has no crystals) version, SBA does slightly more damage than SSBA, but for the first combo, SSBA still does more damage.
The damage for this combo was nerfed a bit in the full game, but this can still ToD a 0 BP opponent with a double cH starter from counter-hit, and Power Raise level 4 prepared in advance.
Notation:
c.H (counterhit, delay a bit), c.H, Power Raise (Lv4), OD Surge (Heavy), c.H, Raging Chain, c.H, Reginleiv (Heavy), c.H, SSBA
0:00 | 3 Crystal Opponent Version (11.4k damage)
0:25 | 0 Crystal Opponent Version (16.4k damage)
This video is not monetized because I'm using (or at least I feel like I am) someone else's work that I had no part in coming up with myself, just optimizing 2 areas. 1: double cH starter (which they mention in their pinned comment), and 2: doing Raging Chain before the fireball so that the combo is affected by damage scaling later rather than sooner.
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