Grand Theft Auto 3 - First Time Playthrough Part 1 - GTA3 PS2 Classic Gameplay Walkthrough
Grand Theft Auto 3 (GTA3) - First Time Playthrough Part 1 - PS2 Classic Gameplay Walkthrough
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GTA3 full playthrough by AloversGaming: I bought GTA as a kid upon release day, but was confused by the new gameplay style and map so I quickly sold it from intimdation at the task of learning this game. A year later a friend gave me GTA: Vice CIty and I decided to stick with it till I got good. I fell in love with Vice City and have bought every GTA main release since.
Now it's time to return to GTA3 and finally say I completed this legendary title that changed gaming forever. Grand Theft Auto 3; the PS2 classic that blow minds in kids and parents for every different reasons; how does it hold up? Well, I am loving it.
More on GTA3:
Grand Theft Auto III is an action-adventure game played from a third-person perspective. Players complete missions—linear scenarios with set objectives—to progress through the story. It is possible to have several missions available at a time, as some missions require players to wait for further instructions or events. Outside of missions, players can freely roam the game's open world, and have the ability to complete optional side missions. Liberty City is composed of three boroughs: Portland, Staunton Island, and Shoreside Vale; the latter two areas become unlocked as the player progresses through the storyline.
Players may run, jump or use vehicles to navigate the game's world. In combat, auto-aim can be used as assistance against enemies. Should players take damage, their health meter can be fully regenerated through the use of health pick-ups. Body armour can be used to absorb gunshots and explosive damage, but is used up in the process. When health is entirely depleted, gameplay stops and players respawn at the nearest hospital, at the expense of losing armour, weapons, and an amount of money.
If players commit crimes while playing, the game's law enforcement agencies may respond as indicated by a "wanted" meter in the head-up display (HUD). On the meter, the displayed stars indicate the current wanted level (for example, at the maximum six-star level, efforts by law enforcement to incapacitate players become very aggressive). Law enforcement officers will search for players who leave the wanted vicinity. The wanted meter enters a cooldown mode and eventually recedes when players are hidden from the officers' line of sight.
The game lets players control the mute criminal Claude. During the story, Claude meets various new characters from gangs. As players complete missions for different gangs and criminal organisations, fellow gang members will often defend players, while rival gang members will recognise players and subsequently shoot on sight. While free roaming the game world, players may engage in activities such as a vigilante minigame, a fire fighting activity, a paramedic service and a taxi cab service. Completion of these activities grants players with context-specific rewards; for example, completing the vigilante mission allows players to bribe police after committing a crime.
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